Distance learning and virtual laboratory applications have motivated the use of inexpensive visual stereo solutions for computer displays. The anaglyph method is such a solution. Several techniques have been proposed for the production of anaglyphs. We discuss three approaches: the Photoshop algorithm and its variants, the least squares algorithm proposed by Eric Dubois that optimizes in the CIE color space, and the midpoint algorithm that minimizes the sum of the distances between the anagylph color and the left and right eye colors in CIEL*a*b*. Our results show that each method has its advantages and disadvantages in faithful color representation and in stereo quality as it relates to region merging and ghosting.
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