Today one of the most important problems in modern Augmented and Mixed reality applications is the analysis of surrounding objects in order to trace variability of the observed environment, the behavior of which is usually unpredictable. The solution to this problem can be widely applied in many mobile applications as a tool to interact with surrounding objects in the environment. Augmented and Mixed realities are both extremely promising directions for further research of interaction with the real environment. In this paper, we suggest a method of creation of geometric data based on a series of points in order to reconstruct the surface of real objects. This allows us to ensure the interaction with virtual objects. The proposed method comprises three steps: point detection, points clusterization into multiple groups of points, depending on their location, and the creation of geometric data such as lines and surfaces.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.