KEYWORDS: Buildings, 3D modeling, 3D image reconstruction, 3D image processing, Volume rendering, Visualization, Visual process modeling, Image processing, Photogrammetry, Chemical elements
A fast and flexible technique of 3D modeling of building based on image sequence has been proposed in this paper. It
firstly describes the importance of the study in this area, then gives a detailed analysis of each step of the whole
reconstruction process, including homonymy points selection, determination of key points' relationship, the solution
method of splicing among points appeared on different stereo images, texture mapping and so on. Finally, real data has
been used to validate the proposed technique, using VC++6.0 and OpenGL to realize the visualization of the buildings
artificial interactively, and satisfied results have been obtained demonstrating the effectiveness and flexibility of the
approach.
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