This paper presents a raytracing-based method of synthesis of realistic images in a complex space containing gradient lenses. The proposed solution is based on the Runge-Kutta method and allows raytracing in a space with a gradient medium. The authors have developed an effective solution, which allows dividing the complex lens boundary into voxels and providing a fast ray tracing procedure inside the voxel. In addition, the authors considered possible solutions for calculating luminance components within a gradient refractive index medium. The study showed that the most efficient way to calculate luminance is based on stochastic bidirectional raytracing with photon maps.
Access to the requested content is limited to institutions that have purchased or subscribe to SPIE eBooks.
You are receiving this notice because your organization may not have SPIE eBooks access.*
*Shibboleth/Open Athens users─please
sign in
to access your institution's subscriptions.
To obtain this item, you may purchase the complete book in print or electronic format on
SPIE.org.
INSTITUTIONAL Select your institution to access the SPIE Digital Library.
PERSONAL Sign in with your SPIE account to access your personal subscriptions or to use specific features such as save to my library, sign up for alerts, save searches, etc.