1 October 2000 Ray-tracing algorithms for fast calculation of the channel impulse response on diffuse IR wireless indoor channels
Author Affiliations +
A modified Monte Carlo algorithm for the calculation of the impulse response on infrared wireless indoor channels is presented. As is well known, the characteristics of the room where the IR diffuse channel is implemented can lead to problems in communication, such as a multipath penalty on the maximum baud rate or hidden-station situations. Classical algorithms require large computational effort to calculate the impulse response in an ordinary-size room. Monte Carlo offers the possibility of validating the assumptions made for these classic algorithms (basically, the Lambertian nature of all reflections) with a computational complexity that is determined by the accuracy desired by the user. We have developed a mixed ray-tracing-deterministic algorithm that assures that each ray contributes to the final channel response function as many times as it rebounds with an obstacle. It increases dramatically the number of contributions and reduces, to the same extent, the time required for an accurate simulation. Extensive simulation results are presented and are compared with those of other simulation methods. We demonstrate that the method presented here is much faster than Monte Carlo classical simulation schemes. It can be used as a method of simulation in itself or as a validation algorithm for other comparative studies of pulse broadening.
Francisco J. Lopez-Hernandez, Rafael Perez-Jimenez, and Asuncion Santamaria "Ray-tracing algorithms for fast calculation of the channel impulse response on diffuse IR wireless indoor channels," Optical Engineering 39(10), (1 October 2000). https://doi.org/10.1117/1.1287397
Published: 1 October 2000
Lens.org Logo
CITATIONS
Cited by 96 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Monte Carlo methods

Receivers

Reflection

Computer simulations

Mirrors

Infrared radiation

Scattering

Back to Top