Poster
6 June 2024 Diffraction-based chromatic aberration correction of super multi-view 3D display
Yutong Sun, Haowen Ma, Juan Liu
Author Affiliations +
Conference Poster
Abstract
The image quality of super multi-view 3D display is affected by the chromatic aberration. Currently, the simulation methods for super multi-view 3D display are based on the theory of geometric optics to trace rays and obtain the numerical simulation results. However, the phenomenon of light dispersion is neglected in geometric optics, which approximates the cylindrical lens as a series of pinhole structures, resulting in inaccurate and biased simulation results. In this paper, we propose a numerical simulation method based on the diffraction theory of wave optics for super multi-view 3D display. The cause of chromatic aberration is analyzed. Moreover, the reverse simulation is performed to calculate the ideal viewpoint composite image without chromatic aberration. The numerical simulation is conducted to verify the feasibility of the proposed method. It is proved that the proposed method simulates the physical propagation process of super multi-view 3D display and improves the reconstructed image quality. In the future, it can be used to achieve the super multi-view 3D light field technology with low crosstalk and large field. This work may pave a new avenue for light filed 3D display, which could lead to applications in virtual reality devices and next-generation display devices such as 3D televisions, telepresence system and 3D display desktop computers.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Yutong Sun, Haowen Ma, and Juan Liu "Diffraction-based chromatic aberration correction of super multi-view 3D display", Proc. SPIE PC13023, Computational Optics 2024, PC130230I (6 June 2024); https://doi.org/10.1117/12.3015745
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KEYWORDS
3D displays

Chromatic aberrations

Aberration correction

Numerical simulations

Computing systems

Geometrical optics

Image quality

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