Paper
11 May 1988 Color Rendition Using Three-Dimensional Interpolation
Po-Chieh Hung
Author Affiliations +
Proceedings Volume 0900, Imaging Applications in the Work World; (1988) https://doi.org/10.1117/12.944697
Event: 1988 Los Angeles Symposium: O-E/LASE '88, 1988, Los Angeles, CA, United States
Abstract
A precise, multi-purpose color reproduction algorithm is introduced. This algorithm adopts 3-dimensional interpolation instead of matrix maskings or formulas. To install this calculation algorithm in devices, a simplified circuit using several LUT(ROM/RAM) and one multiplier/accumulator was developed. It can be operated up to 2 MHz pixel frequencies and its calculation error is estimated to be less than one-tenth of conventional method.
© (1988) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Po-Chieh Hung "Color Rendition Using Three-Dimensional Interpolation", Proc. SPIE 0900, Imaging Applications in the Work World, (11 May 1988); https://doi.org/10.1117/12.944697
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CITATIONS
Cited by 15 scholarly publications and 8 patents.
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KEYWORDS
Colorimetry

Photography

Graphic arts

CRTs

Algorithm development

Color reproduction

Printing

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