Paper
27 November 2002 Analysis of the real-time 3D display system based on the reconstruction of parallax rays
Author Affiliations +
Proceedings Volume 4864, Three-Dimensional TV, Video, and Display; (2002) https://doi.org/10.1117/12.454913
Event: ITCom 2002: The Convergence of Information Technologies and Communications, 2002, Boston, MA, United States
Abstract
Several types of auto-stereoscopic display systems have been developed. We also have developed a real-time color auto-stereoscopic display system using a reconstruction method of parallax rays. Our system consists of an optical element (such as lens array, a pinhole, a HOEs and so on), a spatial light modulator (SLM), and an image-processing unit. On our system, it is not probability to appear pseudoscopic image. The algorithm for solving this problem is processed in an image-processing unit. The resolution limitation of IP has studied by Hoshino, Burckhardt, and Okoshi. They designed the optimum width of the lens or the aperture. However, we cannot apply those theories to our system. Therefore, we consider not only the spatial frequency measured at the viewpoint but the performance of our system. In this paper, we describe an analysis of resolution for our system. The first we consider the spatial frequency along the depth and the horizontal direction respectively according to the geometrical optics and wave optics. The next we study the performance of our system. Especially, we esitmate the cross talk that the point sources from pixels on an SLM cause by considering to the geometrical optics and the wave optics.
© (2002) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Kenji Yamada, Hideya Takahashi, and Eiji Shimizu "Analysis of the real-time 3D display system based on the reconstruction of parallax rays", Proc. SPIE 4864, Three-Dimensional TV, Video, and Display, (27 November 2002); https://doi.org/10.1117/12.454913
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Cited by 5 scholarly publications.
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KEYWORDS
Light sources

3D displays

Geometrical optics

Image quality

3D image processing

Spatial light modulators

3D image reconstruction

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