Paper
19 September 2001 Virtual reality modeling language templates for dynamic model construction
Author Affiliations +
Abstract
The use of our rube Methodology permits the design of computing models that are framed using user-specified aesthetics. For example, we can design a functional block model using 3D blocks and pipes, or alternatively, using rooms and portals. Our recent approach has been to construct dynamic models using the Virtual Reality Modeling Language (VRML) by taking familiar 2D icons, and subsequently mapping these to 3D primitives. We discuss two specific transformations from 2D to 3D within the context of finite state automata and functional block models. These examples are simple and serve as tutorial examples of how more complex transforms can be accomplished.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Taewoo Kim and Paul A. Fishwick "Virtual reality modeling language templates for dynamic model construction", Proc. SPIE 4367, Enabling Technology for Simulation Science V, (19 September 2001); https://doi.org/10.1117/12.440015
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
3D modeling

Systems modeling

Optical spheres

Transparency

Data modeling

Virtual reality

Internet

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