Paper
22 March 1996 Shading with linear light sources
Hujun Bao, Jianguo Ying, Qunsheng Peng
Author Affiliations +
Proceedings Volume 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics; (1996) https://doi.org/10.1117/12.235507
Event: Fourth International Conference on Computer-Aided Design and Computer Graphics, 1995, Wuhan, China
Abstract
A new shading model for linear light source is presented. It accounts for both diffuse reflection and specular reflection of the illuminated surface. By regarding a linear light source as a directional rectangular light source with infinitesimal width, a simple formula is derived for calculating the diffuse reflection component. The specular reflection component is represented by an integration taking Phong's specular model as the kernel and evaluated by a linear approximation. Finally, an efficient shadow detection algorithm for linear light source is proposed. The images rendered with the shading model are very photo realistic.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Hujun Bao, Jianguo Ying, and Qunsheng Peng "Shading with linear light sources", Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); https://doi.org/10.1117/12.235507
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KEYWORDS
Light sources

Specular reflections

Reflection

Detection and tracking algorithms

Realistic image synthesis

Stochastic processes

Algorithm development

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