Paper
30 March 1995 Geometry of binocular imaging II: the augmented eye
Victor S. Grinberg, Gregg W. Podnar, Mel Siegel
Author Affiliations +
Proceedings Volume 2409, Stereoscopic Displays and Virtual Reality Systems II; (1995) https://doi.org/10.1117/12.205855
Event: IS&T/SPIE's Symposium on Electronic Imaging: Science and Technology, 1995, San Jose, CA, United States
Abstract
We address the issue of creating imagery on a screen that, when viewed by naked human eyes, will be indistinguishable from the original scene as viewed through a visual accessory. Visual accessories of interest include, for example, binoculars, stereomicroscopes, and binocular periscopes. It is the nature of these magnifying optical devices that the transverse (normal) magnification and longitudinal (depth-wise) magnification are different. That is why an object viewed through magnifying optical devices looks different from the same object viewed with the naked eye from a closer distance--the object looks `squashed' (foreshortened) through telescopic instruments and the opposite through microscopic instruments. We rigorously describe the quantitative relationships that must exist when presenting a scene on a screen that stereoscopically simulates viewing through these visual accessories.
© (1995) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Victor S. Grinberg, Gregg W. Podnar, and Mel Siegel "Geometry of binocular imaging II: the augmented eye", Proc. SPIE 2409, Stereoscopic Displays and Virtual Reality Systems II, (30 March 1995); https://doi.org/10.1117/12.205855
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Cited by 5 scholarly publications.
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KEYWORDS
Optical components

Eye

Mirrors

Visualization

Image segmentation

Interfaces

Composites

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