Paper
13 August 1993 Thermal shadow modeling within a physically-based scene simulation
Author Affiliations +
Abstract
The Electro-Optics & Physical Sciences Laboratory of the Georgia Tech Research Institute (GTRI) continues to develop a physically-based scene simulation in support of a variety of applications including human factors studies and electro-optical system analyses. Accurate simulation of a scene requires the reproduction of the scene component shadows onto the simulated landscape. Scene simulation in the mid- and far-infrared wavebands provides a particularly difficult challenge due to the inherent long-term time dependence of the thermal interactions which define the heat flows in the scene. This paper will address an approach investigated at GTRI for implementing a shadowing algorithm within the GTVISIT scene simulation software. The paper will discuss the algorithms devised for computing signatures for shadow regions and subsequent rendering of those regions on the background. Example imagery illustrating the results of the algorithms will be shown.
© (1993) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
J. Michael Cathcart "Thermal shadow modeling within a physically-based scene simulation", Proc. SPIE 1967, Characterization, Propagation, and Simulation of Sources and Backgrounds III, (13 August 1993); https://doi.org/10.1117/12.151047
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Cited by 1 scholarly publication.
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KEYWORDS
Scene simulation

Data modeling

Electro optical modeling

Thermal modeling

Databases

Infrared signatures

Infrared radiation

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