Paper
27 August 1992 Teleoperation training simulator with visual and kinesthetic-force virtual reality
Won Soo Kim, Paul S. Schenker
Author Affiliations +
Proceedings Volume 1666, Human Vision, Visual Processing, and Digital Display III; (1992) https://doi.org/10.1117/12.136002
Event: SPIE/IS&T 1992 Symposium on Electronic Imaging: Science and Technology, 1992, San Jose, CA, United States
Abstract
A force-reflecting teleoperation training stimulator with a high-fidelity real-time graphics display has been developed for operator training. A novel feature of this simulator is that it enables the operator to feel contact forces and torques through a force-reflecting controller during the execution of the simulated peg-in-hole task, providing the operator with the feel of visual and kinesthetic force virtual reality. A peg-in-hole task is used in our simulated teleoperation trainer as a generic teleoperation task. A quasi-static analysis of a two- dimensional peg-in-hole task model has been extended to a three-dimensional model analysis to compute contact forces and torques for a virtual realization of kinesthetic force feedback. The simulator allows the user to specify force reflection gains and stiffness (compliance) values of the manipulator hand for both the three translational and the three rotational axes in Cartesian space. Three viewing modes are provided for graphics display: single view, two split views, and stereoscopic view.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Won Soo Kim and Paul S. Schenker "Teleoperation training simulator with visual and kinesthetic-force virtual reality", Proc. SPIE 1666, Human Vision, Visual Processing, and Digital Display III, (27 August 1992); https://doi.org/10.1117/12.136002
Lens.org Logo
CITATIONS
Cited by 6 scholarly publications and 70 patents.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Visualization

Device simulation

Computer simulations

Virtual reality

Stereoscopic displays

Human vision and color perception

Eye

RELATED CONTENT


Back to Top