Paper
16 October 2024 PGlight-NeRF: advancing scene representation through physically-grounded lighting modeling
Author Affiliations +
Proceedings Volume 13291, Ninth International Symposium on Advances in Electrical, Electronics, and Computer Engineering (ISAEECE 2024); 132911K (2024) https://doi.org/10.1117/12.3033947
Event: Ninth International Symposium on Advances in Electrical, Electronics, and Computer Engineering (ISAEECE 2024), 2024, Changchun, China
Abstract
Neural radiance fields (NeRF) is an important work in the fields of novel views synthesis, representing scenes as 5D functions that model the color emitted by objects directly based on their positions and observed directions. The rendering approach of NeRF faces challenges in accurately capturing the rapid and complex variations in specular reflections on glossy surfaces. In the computer graphics, physically based rendering (PBR) facilitates the real-time rendering of realistic lighting effects. Drawing inspiration from this, we deeply analyze the reflectance render equation and propose PGlightNeRF to enhance the lighting representation of NeRF. Our study indicates that our approach can achieve training and rendering in a short timeframe, synthesizing high-quality specular reflections views.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Kai Li and Chengming Zou "PGlight-NeRF: advancing scene representation through physically-grounded lighting modeling", Proc. SPIE 13291, Ninth International Symposium on Advances in Electrical, Electronics, and Computer Engineering (ISAEECE 2024), 132911K (16 October 2024); https://doi.org/10.1117/12.3033947
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KEYWORDS
Specular reflections

Light sources and illumination

Voxels

Bidirectional reflectance transmission function

Volume rendering

3D modeling

Incident light

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