Paper
14 November 2023 Real-time peripheral vision metamer computing method
Author Affiliations +
Proceedings Volume 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023); 129340D (2023) https://doi.org/10.1117/12.3008093
Event: 2023 3rd International Conference on Computer Graphics, Image and Virtualization (ICCGIV 2023), 2023, Nanjing, China
Abstract
Virtual reality (VR) is a new type of media that can provide users with an unprecedented sense of immersion. In the process of achieving this sense of immersion, the spatial information perception of human vision plays a crucial role, which is one of the key requirements for human perception of the environment and virtual reality. The existing virtual reality display rendering often adopts a foveated rendering method, which utilizes the characteristics of human vision to save computational resources. Against the background of human visual characteristics, this thesis proposes a real-time computing method for peripheral vision metamer images based on the encoding of peripheral vision to address the lack of peripheral vision encoding in current foveated rendering methods. Our method renders visual metamer images more efficiently and achieves real-time computing with limited additional computing resources.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Zhenhao Ma, Zhenlong Du, and Dong Chen "Real-time peripheral vision metamer computing method", Proc. SPIE 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023), 129340D (14 November 2023); https://doi.org/10.1117/12.3008093
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KEYWORDS
Metamerism

Visualization

Real-time computing

Statistical methods

Computer vision technology

Virtual reality

Visual process modeling

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