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A novel design of a video see-through super multi-view near-eye display (VST-SMV-NED) with a waveguide-type light source (WLS) and a ferroelectric liquid crystal on silicon (FLCoS) is proposed. The proposed method presents three-dimensional (3D) scenes by projecting the SMV images of deep depth of field into the eye pupil. A temporal multiplexing scheme is adopted to deliver the SMV images within an eye integration time (>30Hz), allowing flicker-free 3D image presentation. Real-world stereo images are captured by a stereo camera and transformed into SMV images. The SMV images of virtual digital images and real-world scenes are merged into augmented reality (AR) SMV scenes, creating VST type 3D AR scene. We experimentally demonstrated the feasibility of the proposed method by displaying VR SMV images on the FLCoS with the WLS illumination.
Conference Presentation
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Woongseob Han,Myeong-Ho Choi, andJae-Hyeung Park
"Video see-through super multi-view near eye display using waveguide-type light source and ferroelectric liquid crystal on silicon", Proc. SPIE 12913, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) V, 129130B (12 March 2024); https://doi.org/10.1117/12.3000271
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Woongseob Han, Myeong-Ho Choi, Jae-Hyeung Park, "Video see-through super multi-view near eye display using waveguide-type light source and ferroelectric liquid crystal on silicon," Proc. SPIE 12913, Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) V, 129130B (12 March 2024); https://doi.org/10.1117/12.3000271