Paper
27 November 2019 Smooth voxel surface for medical volumetric rendering
Porawat Visutsak, Fuangfar Pensiri, Orawan Chaowalit
Author Affiliations +
Proceedings Volume 11321, 2019 International Conference on Image and Video Processing, and Artificial Intelligence; 113210Y (2019) https://doi.org/10.1117/12.2549468
Event: The Second International Conference on Image, Video Processing and Artifical Intelligence, 2019, Shanghai, China
Abstract
This paper aims to implement the trilinear interpolation algorithm with the marching cubes method for generating the smooth voxel surface from 2D digital images. The trilinear interpolation is a straight extension of the bilinear interpolation technique. It can be seen as the linear interpolation of two bilinear interpolations. The novel method is a fast and easy to implement and it also produces a smooth results (compared to the marching cubes technique). Therefore, for volume rendering such as the 3D medical models and terrains where a very large numbers of lookups in 3D grids are performed, this method is a very good choice for generating the high resolution of 3D surfaces.
© (2019) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Porawat Visutsak, Fuangfar Pensiri, and Orawan Chaowalit "Smooth voxel surface for medical volumetric rendering", Proc. SPIE 11321, 2019 International Conference on Image and Video Processing, and Artificial Intelligence, 113210Y (27 November 2019); https://doi.org/10.1117/12.2549468
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Cited by 1 scholarly publication.
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KEYWORDS
3D modeling

Edge detection

Magnetic resonance imaging

Volume rendering

Computed tomography

Medical imaging

Single photon emission computed tomography

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