Paper
22 March 2019 A development of stage event management system using virtual reality technique
Author Affiliations +
Proceedings Volume 11049, International Workshop on Advanced Image Technology (IWAIT) 2019; 110492Y (2019) https://doi.org/10.1117/12.2522171
Event: 2019 Joint International Workshop on Advanced Image Technology (IWAIT) and International Forum on Medical Imaging in Asia (IFMIA), 2019, Singapore, Singapore
Abstract
In order to organize the event such as ceremonies, lectures and academic societies, we have to make plans such as layout of the venue, placement the staff, route of entry and so on. In addition, it is also important to make sure of the lighting and sound effects of the venue, and to carry out simulations assuming troubles. On the other hand, a presenter is likely to be in trouble caused by being unfamiliar with the venue. It is also important to confirm the situation of the venue and the position of the seat as participants. However, from the point of the venue reservation and movement cost, it may be difficult to preview and rehearse at the venue several times. Therefore, the purpose of this research is to develop a stage event support system using virtual reality techniques. By using this system, organizer can simulate placement of the venue and simulate the schedule, presenters can confirm the environment of the venue and practice, and participants can check the situation of the venue. When a system user wears a head mounted display (HMD), she/he can perform rehearsals and simulations before the event such as confirming the environment and practicing events as if she / he is in the real space on.
© (2019) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jifeng Xu, Yuko Tashiro, Mizuki Nakajima, and Tsuyoshi Saitoh "A development of stage event management system using virtual reality technique", Proc. SPIE 11049, International Workshop on Advanced Image Technology (IWAIT) 2019, 110492Y (22 March 2019); https://doi.org/10.1117/12.2522171
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KEYWORDS
Virtual reality

Head-mounted displays

Device simulation

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