Paper
28 October 1969 The Simulation Of Deep Ocean Search Missions
Donald M. Rosencrantz, Wesley C. Blair
Author Affiliations +
Proceedings Volume 0017, Photo-Optical Techniques in Simulators I; (1969) https://doi.org/10.1117/12.946814
Event: Photo-Optical Techniques in Simulators, 1969, South Fallsburg, United States
Abstract
The need for data on human performance when searching the ocean's bottom from submersibles has created a new application for optical simulation techniques. An existing facility designed originally for the simulation of lunar missions was converted to provide a realistic virtual image view of the seabed through the porthole in a mockup of the Navy's Deep Submergence Search Vehicle. A description of the equipment used for the simulation is presented along with a discussion of a 34 hour mission that was performed by a crew of 4 men in search of a number of targets randomly scattered on the ocean floor at a depth of 20,000 feet.
© (1969) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Donald M. Rosencrantz and Wesley C. Blair "The Simulation Of Deep Ocean Search Missions", Proc. SPIE 0017, Photo-Optical Techniques in Simulators I, (28 October 1969); https://doi.org/10.1117/12.946814
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