Paper
4 March 2013 Research on animation design of growing plant based on 3D MAX technology
Yineng Chen, Kui Fang, Weiqiong Bu, Xiaoling Zhang, Menglong Lei
Author Affiliations +
Proceedings Volume 8761, PIAGENG 2013: Image Processing and Photonics for Agricultural Engineering; 876103 (2013) https://doi.org/10.1117/12.2019479
Event: Third International Conference on Photonics and Image in Agriculture Engineering (PIAGENG 2013), 2013, Sanya, China
Abstract
In view of virtual plant has practical demands on quality, image and degree of realism animation in growing process of plant, this thesis design the animation based on mechanism and regularity of plant growth, and propose the design method based on 3D MAX technology. After repeated analysis and testing, it is concluded that there are modeling, rendering, animation fabrication and other key technologies in the animation design process. Based on this, designers can subdivid the animation into seed germination animation, plant growth prophase animation, catagen animation, later animation and blossom animation. This paper compounds the animation of these five stages by VP window to realize the completed 3D animation. Experimental result shows that the animation can realized rapid, visual and realistic simulatation the plant growth process.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yineng Chen, Kui Fang, Weiqiong Bu, Xiaoling Zhang, and Menglong Lei "Research on animation design of growing plant based on 3D MAX technology", Proc. SPIE 8761, PIAGENG 2013: Image Processing and Photonics for Agricultural Engineering, 876103 (4 March 2013); https://doi.org/10.1117/12.2019479
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KEYWORDS
3D modeling

Solid modeling

3D image processing

Volume rendering

Image processing

3D acquisition

Visualization

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