Paper
30 April 2022 An atlas generation method with patch trimming for efficient immersive video coding
Sung-Gyun Lim, Jae-Gon Kim
Author Affiliations +
Proceedings Volume 12177, International Workshop on Advanced Imaging Technology (IWAIT) 2022; 121772V (2022) https://doi.org/10.1117/12.2626119
Event: International Workshop on Advanced Imaging Technology 2022 (IWAIT 2022), 2022, Hong Kong, China
Abstract
MPEG is developing an immersive video coding standard called MPEG immersive video (MIV) to provide users with an immersive visual experience with six degrees of freedom (6DoF) of view position and orientation within a limited viewing space. In the MIV reference software called test model for immersive video (TMIV), the atlases are generated for reducing the pixel rate of input source views to be coded by removing inter-view redundancy. There are a lot of discontinuities in the generated atlases in which the patches containing both valid and invalid regions are packed, which results in the decrease of coding efficiency. To address this problem, this paper presents an atlas generation method that trims the packed patches of the atlas through hole filling and tiny block removal. The proposed method shows a BD-rate bit saving of 1.4% on average compared to the original TMIV.
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Sung-Gyun Lim and Jae-Gon Kim "An atlas generation method with patch trimming for efficient immersive video coding", Proc. SPIE 12177, International Workshop on Advanced Imaging Technology (IWAIT) 2022, 121772V (30 April 2022); https://doi.org/10.1117/12.2626119
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KEYWORDS
Video

Video compression

Video coding

Standards development

3D video compression

Virtual reality

Visualization

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